2013
Digital Tutors
Justin Marshall
01:15:00
English
When building human characters, the skin quality can play an important role in defining the character and adding to its realism. In this course we will go over several tools and techniques you can use to create the effect of skin on your characters. We will talk about using alphas to apply detail to the models. We will also look at the use of Noise in quick overall applications of default skin bump as well as custom patterns that can be created procedurally or by the artist. We will also talk about sculpting wrinkles in specific areas and adding irregularities to the skin to add character. In the end, you'll have a lot of options for adding skin detail at an appropriate level using a number of techniques.
Lesson 1
Introduction and project overview
00:52
Lesson 2
Basic types of skin
09:21
Lesson 3
Sculpting with alphas
06:54
Lesson 4
Using surface noise
07:36
Lesson 5
Creating custom noise
05:59
Lesson 6
Sculpting and using custom alphas
09:21
Lesson 7
Using Noisemaker with custom alphas
09:27
Lesson 8
Sculpting skin at the joints
09:16
Lesson 9
Creating facial skin
08:59
Lesson 10
Adding irregularities
08:03
http://www.digitaltutors.com/11/training.php?pid=911
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