2012
Eat3D
Markus Hammarstedt
5h33m
English
In this DVD, Instructor Markus Hammarstedt goes through the entire pipeline of taking several motion capture data files and creating a complex final scene. He starts off by giving an overview of the UI and then shows how to export your character from Maya and get it into MotionBuilder. From there he goes into assigning the bones and creating the bind pose. Next, he assigns the markers to an actor and takes that actor to retarget the motion capture to the character. Markus then takes the raw Mocap animation and selects the sections to use in the scene and create clips out of them. He then takes the clips and blends them together to get a rough idea where they need to go and then fixes the timing to make everything look better. After that, he goes into character controllers and then the hard work of polishing the animations to look more natural. Finally, Markus shows how to take everything into UDK to create a full scene, complete with a matinee sequence with sounds, particles, and camera animations.
This DVD is perfect for those who want to learn more about motionbuilder and how to create a complex production scene.
Introduction
1. Interface Overview
2. Exporting from Maya and Importing into MotionBuilder
3. Assigning Bones
4. Creating the Bind Pose
5. Assigning Markers to an Actor
6. Assigning Markers and Retargeting Mocap to the Character
7. Cropping the Raw Mocap
8. Creating Clips and Blending
9. Assembling the Scene with Props
10. Positioning the Characters with Clips
11. Adding the Walk and Fixing the Timing
12. Explaining Character Controllers
13. Tweaking the Attacker Animation - Part 1
Volume 2:
14. Tweaking the Attacker Animation - Part 2
15. Tweaking the Victim's Animation
16. Final Tweaks and Adjustments
17. Exporting for UDK
18. Importing into UDK
19. Creating the Matinee
20. Adding Sounds
21. Animating the Camera
http://eat3d.com/motionbuilder_intro
Download File Size:984.59 MB