In this series of lessons you will learn a Maya to MotionBuilder workflow.
In this course, we will learn a Maya to MotionBuilder workflow. We'll start
by learning how to clean up and optimize a motion captured-driven skeleton
inside of Maya. We'll then learn how to Characterize the skeleton for
retargeting within MotionBuilder. Afterwards, we'll explore the inter-
operability between MotionBuilder and Maya and discuss how to work with
their new Send To feature for transporting files back and forth between
the two applications in a fraction of the time. We'll learn the retargeting
process in MotionBuilder and also learn how to work with its Control Rig
and Animation Layering systems to finesse performances. Finally, we'll send
the animation back to Maya to finalize our scene. By the end of this series
of lessons, you'll learn how to use the tools in both Maya and MotionBuilder
to polish, enhance, and retarget your character animations in half the time
it would normally take.
http://www.digitaltutors.com/11/training.php?pid=259
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