2014
Digital Tutors
Delano Athias
02:40:00
English
In this series of tutorials we learn the powerful and intuitive animation tools of Maya.
We'll start by learning how to set up our animation preferences and create keyframes. From there, we'll learn how to edit animation from Maya's Time Slider and Graph Editor.
We'll learn how to animate objects along a path, how to work non-destructively with animation layers, how to create animated thumbnails inside of our viewport with Maya's Grease Pencil tool, and how to animate with the Constraints. We'll even learn how to transfer animation between characters with the help of a few Character Sets and the Trax Editor.
By the end of this training, you'll have the understanding you need to animate comfortably inside of Maya.
01. Introduction and project overview
02. Exploring Maya's Animation Preferences
03. Finishing our walk-through of the Animation Preferences
04. Setting keyframes in Maya
05. Animation Layers, Transform Keys and Maya's Set Key tool
06. Adding moving holds in Maya
07. Working with Key Ticks
08. Editing Keys on the Time Slider
09. The Graph Editor
10. Editing keys in the Graph Editor and f-curve interpolation types
11. Utilizing Buffer Curves
12. Breaking tangents
13. Moving holds and Weighted Tangents
14. Animating seamless cycles in Maya
15. Completing our animated cycle
16. Automating movement with expressions
17. Baking animation
18. Optimizing animation data
19. Gimbal Lock and the Euler Filter
20. Animating an object along a path
21. Finishing our path animation
22. Animating with constraints
23. Ghosting animated objects
24. Editable Motion Trails
25. The Grease Pencil
26. Transferring animation with Character Sets and the Trax Editor
27. Creating real-time previews with Playblasts
http://www.digitaltutors.com/tutorial/1639-Introduction-to-Animation-in-Maya
Download File Size:794.87 MB