2014
3DMotive
Laszlo Mandi
01:45:00
English
In this tutorial, instructor Laszlo Mandi is going to walk you through his process for creating a security drone inside of Maya and then rendering it in Keyshot.
To start, he will be covering basic topology for the mesh and the initial face extrusion to create the metal plating. From there, he will complete the remaining main body mesh, add some simple animation to help visualize the functionality of the asset, and then model the remaining pieces to complete the asset. To wrap things up, he will export the drone into Keyshot where he will be giving a thorough introduction to the rendering software while teaching you how to rendering out individual images and turntables.
Chapter 2 - Creating the Main Body15:06
Chapter 3 - Extracting the Main Panels05:53
Chapter 4 - Side Panel Extrusions12:05
Chapter 5 - Side Panel Door Extract and Mirror03:54
Chapter 6 - Mirroring the Main Parts03:00
Chapter 7 - Simple Animation05:22
Chapter 8 - Modeling the Camera13:20
Chapter 9 - Modeling the Outer Camera Parts11:51
Chapter 10 - Importing and Finishing the Eyes08:52
Chapter 11 - Creating the Mesh07:46
Chapter 12 - Creating the Cannons02:24
Chapter 13 - Satellite Modeling04:33
Chapter 14 - Importing the Gatling Gun06:56
Chapter 15 - Outro01:11
http://3dmotive.com/news/new-course-drone-modeling-series.html
Download File Size:2.69 GB