2015
Lynda
Rayce Bird
2:36
English
Want to develop character concepts for the film and game industries? In this course, concept artist Rayce Bird shows how to bring creatures from the depths of your imagination to life with ZBrush and Photoshop. He'll cover sketching out ideas in Photoshop, generating the basic form with Dynamesh, and adding details to the sculpture with the rest of the tools in Zbrush. Then, once the creature is painted, textured, and lit, Rayce will show how to render it out and composite it into a scene that reveals more of the story behind the character.
Introduction
Welcome
What you should know before watching this course
Using the exercise files
1. Character Discovery
Introduction to character discovery
The story behind the character
Searching for originality
How to use inspirational images and references
2. Sketch It Out
Introduction to sketching it out
Sketching silhouettes in Photoshop
Light painting
Adding intriguing details
Refining your final character choice
3. Sculpting with Dynamesh
Introduction to sculpting with Dynamesh
Using ZSpheres to create basic anatomy
Adding to the anatomy with Dynamesh
Prioritizing forms and detail
Working with gravity and movement
Adding eyes, horns, and fingers
Adding wardrobe and accessories
4. Detail Refinement
Introduction to detail refinement
Remeshing the sculpture
Subdividing the mesh
Creating the basic surface skin texture
Adding wrinkles, creases, and additional textures
Incorporating asymmetry and ultra-refinement
5. Coloring Techniques
Introduction to coloring techniques
Using PolyPaint for the base coat and materials
Cavity painting
Adding basic texture
Adding basic shadowing
Using images in Spotlight
Adding asymmetric details
6. Using Transform Tools
Introduction to using transform tools
Introducing the Transpose Master
Masking and adding gizmos
Finishing touches
7. Lights and Rendering
Introduction to lights and rendering
Preparing document for rendering
Creating new lights
Lighting terminology and purpose
Rendering in BPR (Best Preview Render)
HDRI lighting
8. Compositing in Photoshop
Introduction to compositing in Photoshop
Opening renders in Photoshop
Renders and blending modes
Adjusting layers and intensities
Creating a background
Composition and story
Custom painting in Photoshop
9. Finishing Touches
Finishing touches
Digitally painting with texture
Adding atmosphere and extra lighting
Color correcting and adding noise
Conclusion
The final creation: Reviewing our process
Next steps
Download File Size:2.84 GB