2015
O'Reilly Media
Nick Inzucchi
3:00
English
In this Prototyping for UX Designers training course, expert author Nick Inzucchi will teach you how to design and evolve an iOS app from its initial mockup to a fully interactive prototype. This course is designed for the absolute beginner, meaning no previous prototyping experience is required.
You will start by learning about designing for prototyping with Sketch, including how to create and transform, style, and draw. From there, Nick will teach you about click-through prototyping with InVision, including how to create projects and transitions, hotspot templates, and share and collaborate. Finally, you will learn about interactive prototyping with Framer, including using the Framer Studio interface, CoffeeScript, and animations.
Once you have completed this computer based training course, you will be fully capable of using Sketch, InVision, and Framer to prototype your own apps.
01. Course Introduction
0101 Course Overview
0102 About The Author
0103 Why Prototype?
0104 Prototyping Tradeoffs
0105 Prototyping Paradigms
0106 How To Access Your Working Files
02. Design For Prototyping With Sketch
0201 Introducing Sketch
0202 The Interface
0203 Creating And Transforming
0204 Styling
0205 Advanced Drawing Part 1
0206 Advanced Drawing Part 2
0207 Images And Masking
0208 Reusability Part 1
0209 Reusability Part 2
0210 Exporting Part 1
0211 Exporting Part 2
0212 Pro Tips Part 1
0213 Pro Tips Part 2
03. Click-Through Prototyping With InVision
0301 Introducing InVision
0302 Creating Projects
0303 Creating Transitions
0304 Hotspot Templates
0305 Advanced Transitions
0306 Sharing And Collaboration
0307 Pro Tips
04. Interactive Prototyping With Framer
0401 Introducing Framer
0402 The Framer Studio Interface
0403 CoffeeScript Part 1
0404 CoffeeScript Part 2
0405 Importing Part 1
0406 Importing Part 2
0407 Layers
0408 Animations
0409 States And Events
0410 Testing And Sharing
05. Course Wrap Up
0501 Course Wrap Up
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