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Lynda.com Up and Running with Substance Designer €15 buy download

2015
Lynda
Joel Bradley
2h 27m
English

Meet Substance Designer, the node-based texturing tool for creating high-quality, procedural textures and materials. In this course, Joel Bradley walks through the workflow for creating an aged concrete substance, so you can become familiar with the basics of substances and the range of tools Substance Designer offers. When you are finished with the course, you'll have a complete substance package ready for handoff to a game engine such as Unreal or Unity, and the skills you need to continue creating your own materials with Substance Designer.

Introduction
14m 29s
Welcome
1m 23s
What you should know before watching this course
1m 8s
Using the exercise files
4m 3s
What is a substance?
1m 49s
Substance Designer workflow
3m 4s
Setting up our preferences
3m 2s
1. Setting Up the Project
36m 19s
Creating a new substance graph
4m 34s
Saving out the package file
4m 4s
Importing resources
3m 48s
Working with the 3D view
4m 41s
Checking the material assignments
3m 47s
Setting up lighting
4m 47s
Adjusting environment reflections
4m 59s
Determining output resolution
5m 39s
2. Generating Maps and Detail
40m 36s
Baking the initial resource maps
5m 10s
Creating material outputs
3m 34s
Using generator nodes to create large surface detail, part 1
5m 43s
Using generator nodes to create large surface detail, part 2
3m 55s
Using generator nodes to create large surface detail, part 3
7m 11s
Using generator nodes to create large surface detail, part 4
6m 48s
Using generator nodes to create small surface detail
3m 59s
Framing our outputs
4m 16s
3. Building Up the Material
53m 37s
Using filters (Blend, etc.) to create the diffuse maps
7m 9s
Using filters (Normal Combine, etc.) to create the normal maps
6m 18s
Using filters (Levels, Invert & Blend, etc.) to create the roughness map
4m 40s
Making the metallic map
4m 13s
Using normal maps to create a dynamic AO element
5m 6s
Exposing needed parameters (e.g., Crack Density)
6m 57s
Applying material effects
8m 32s
Publishing a substance
3m 44s
Importing substances into a host application (Unreal Engine 4)
6m 58s
Conclusion
2m 44s
What's next?
2m 44s

www.lynda.com/Substance-Designer-tutorials/Up-Running-Substance-Designer/371545-2.html



Download File Size:466.4 MB


Lynda.com Up and Running with Substance Designer
€15
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