2015
Hellolux
Hellolux
More 8 hours
English
Learn all you need to know to create a believable and realistic landscape in CG.
This 8+ hours of tutorial focuses on creating vegetation for architectural landscaping scenes. This includes creating rocks, mosses, ivies and some other plant types, all with realistic shaders.
Learn how to create fountains using dynamic effects then make use of V-Ray displacement to model fences, lamps, building facade and more … A whole set of render elements will then be used for compositing in post processing.
01 – 00:51:25 – Creating vegetations with shaders in Maya
02 – 01:16:52 – The Hill scene
03 – 00:09:52 – Compositing in Photoshop (The Hill Scene)
04 – 00:10:50 – DOF in After effects (The Hill Scene)
05 – 00:35:58 – Creating cutouts using V-Ray displacement
06 – 00:51:11 – Ivy generation
07 – 00:39:10 – Moss generation
08 – 00:27:31 – Rock generation in Vue
09 – 01:47:20 – Water simulation in Maya
10 – 00:23:02 – Shading and rendering (The Pool Scene)
11 – 00:37:31 – Compositing The pool(Nuke and Photoshop)
12 – 00:04:44 – Bonus
– UPDATE 01 : 2D displacement vs. 3D displacement 20:12
http://helloluxx.com/product/3ds-max-tutorial-advanced-architectural-landscaping-techniques
Download File Size:3.21 GB