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Digital Tutors Procedural Rigging with Python in Maya €20 buy download

2015
Digital Tutors
Jakub Krompolc
7:55
English

In this Maya tutorial, we'll learn how to accelerate making rigs and build them procedurally using a script.
Using Python, we’ll tackle rigging a Komodo dragon model which was kindly provided by Kaan Kucuk. By the end of this Maya training, you’ll have a solid understanding of a typical rigging workflow used in high profile productions and how to make a clean and stable rig in shorter time compared to manual methods.

1 Introduction and project overview
2 Discussing the benefits of procedural rigging
3 Structuring our files
4 Starting the script project
5 Creating control class
6 Adding more features to control class
7 Finishing control class
8 Adding control colors
9 Creating rig base module structure
10 Continuing rig module structure
11 Finishing base class
12 Adjusting shape of Global controls
13 Continuing making module class
14 Adding comments to control class
15 Applying name module
16 Finishing the library
17 Building main character function
18 Continuing main character function
19 Implementing deformation setup
20 Integrating bSkinSaver
21 Continuing integrating bSkinSaver
22 Scripting deformation setup
23 Applying twist joints function
24 Completing deformation setup
25 Testing deformation setup
26 Scripting main control
27 Finishing main control
28 Creating spine setup
29 Adding features to spine setup
30 Finishing spine setup
31 Integrating spine setup
32 Adding and adjusting control shapes
33 Making neck setup
34 Continuing the neck setup
35 Finishing the neck setup
36 Integrating neck setup to rig
37 Adding new control shape
38 Making IK chain setup
39 Continuing IK chain setup
40 Finishing IK chain setup
41 Integrating ikChain setup to rig
42 Starting leg setup
43 Building the leg setup
44 Continuing leg setup
45 Finishing leg setup
46 Integrating leg setup to rig
47 Testing leg setup
48 Adding more controls
49 Testing rig animation



Download File Size:1.97 GB


Digital Tutors Procedural Rigging with Python in Maya
€20
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