2014
Digital Tutors
Abhimanyu Tanwar
2h 30m
English
In this NUKE tutorial, we'll delve into compositing a production level shot. We’ll cover adding in fire elements and shadows using camera tracking and compositing over a live action shot.
By the end of this NUKE training, you’ll be able to relight your CG while interacting with its environment.
1 Introduction and project overview Watch it now 00:41
Introducing shadows and importing plates 2 Introducing shadows and importing plates Free with Demo » 06:56
Importing CG and color space 3 Importing CG and color space 07:31
Log to line and matching blacks 4 Log to line and matching blacks 06:59
Adding grain and filters on CG 5 Adding grain and filters on CG 07:18
Camera tracking to add shadows 6 Camera tracking to add shadows 07:11
Discussing fire elements and retime 7 Discussing fire elements and retime 07:32
Placing the thrusters 8 Placing the thrusters 09:05
Enhancing the look of the thruster 9 Enhancing the look of the thruster 08:28
Creating a haze effect and comp over ship 10 Creating a haze effect and comp over ship 07:20
Relighting the bottom of the ship 11 Relighting the bottom of the ship 09:09
Animating the light and colors 12 Animating the light and colors 07:27
Interaction with car and model builder 13 Interaction with car and model builder 11:57
Enhancing the thruster interaction with environment 14 Enhancing the thruster interaction with environment 09:57
Discussing the dust pass and color correction 15 Discussing the dust pass and color correction 06:28
Adding lightning and gizmos 16 Adding lightning and gizmos 08:37
Enhancing the lightning look and flare 17 Enhancing the lightning look and flare 10:12
Adding ground lightning and traveling light on actor 18 Adding ground lightning and traveling light on actor 08:03
Discussing lens distortion and shot finesse 19 Discussing lens distortion and shot finesse 09:19
www.digitaltutors.com/tutorial/1852-Compositing-CG-into-Live-Action-for-Production-in-NUKE
Download File Size:2.83 GB