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Digital Tutors Pluralsight Pankaj Malik Simulating a Burning Tree in Maya €15 buy download

2016
Digital Tutors
Pankaj Malik
2:39
English

Maya is an industry standard software with its abilities to create stunning visuals and Fluid Simulations.In this course,you will be learning the Simulations of a Burning Tree,while creating Fire and Embers with Fluids and Particle-System in Maya. Have you ever thought to play with Fire and wanted to Create stunning visuals to enhance the Demo-reel,if so Simulating a Burning tree in Maya is a perfect course to commence because here you will learn the Art of Simulating realistic Fire and Embers using Autodesk Maya fluids and Particle system.First you will discover the basic steps needed to block out fire and smoke fluid containers along with blocking of particle system to simulate Embers.Next you will learn skills to improve the simulations of Fire,Smoke and embers while exploring the various attributes of Fluid solvers in order to improve the Fire quality and Physics of Embers.Finally you will render Fire and Embers while going along with various utilities and attributes required to create a stunning Rendered Image. when you are done with this course,you will not have only understood the simulations of burning Tree but have also added many tools and techniques to improvise your existing knowledge as well as abilities to tackle other challenges of Effect-Animations using Autodesk-Maya.

1
Course Overview
01:32
2
Introduction to Smoke and Fire Container Free with Demo ยป
00:25
3
Understanding Scene Asset and Blocking of Fluid Containers
04:47
4
Creating Emitter and Understand Container Properties
10:23
5
Creating Density Section of Fluids
09:29
6
Creating Velocity and Adding External Field
05:46
7
Introduction to Module 2
00:28
8
Creating Temperature Attributes of Maya Fluid Container
06:53
9
Constructing Incandescence and Comparing Temperature Attributes
11:19
10
Creating Opacity Graph and Setting Cache Values
08:47
11
Calling Cache and Setting Lighting Attributes
08:27
12
Introduction to Module 3
00:45
13
Creating Render Layer for Fluid Beauty Pass
12:55
14
Create Render Layer for Shadow Pass
09:22
15
Setting Render Properties and Calling Image Sequences in After Effects
11:40
16
Introduction to Module 4
00:22
17
Creating Particle System
06:30
18
Linking the Particles with Motion of Fluids
08:26
19
Adding Additional Fields to Improvise Physics of Particles
12:35
20
Introduction to Module 5
00:23
21
Assigning Software Render Particles
12:45
22
Introducing Hypershade for Shading of 'Embers'
09:28
23
Final Render and Compose
06:19

digitaltutors.com/tutorial/2472-Simulating-a-Burning-Tree-in-Maya



Download File Size:971.54 MB


Digital Tutors Pluralsight Pankaj Malik Simulating a Burning Tree in Maya
€15
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