In this introduction to photorealistic texture painting, Justin Holt
discusses how a trained eye for detail and keen sense of observation
are essential attributes to being a successful texture painter in the
the feature film industry. Using BodyPaint and Photoshop, Justin will
demonstrate some of his easy to follow techniques and tricks of the
trade in order to paint proper color, bump, displacement, specular
and opacity maps. But more importantly, Justin will go through
essential principles to maintaining a non-destructive workflow while
painting textures to ensure a maximum amount of control and flexibility
for any revisions and changes that may be requested after the maps are
completed in a production environment. Additionally, Justin will
complete the lecture with a quick run through in Modo to show how to
quickly and easily generate polished renders that showcase all of the
finely tuned texture work.
http://www.thegnomonworkshop.com/store/product/873/
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