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Digital Tutors Character Modeling Workflows in ZBrush and 3D-Coat €15 buy download
2011
digital-tutors
Bojana Nedeljkovic
2h27m
English
http://www.digitaltutors.com/11/training.php?pid=615
This tutorial covers tips and techniques that allow for quickly blocking in forms. Throughout the tutorial we will learn methods that allow us to focus on the expression and emotion of the character and the personality it conveys, instead of having to worry about the topology while modeling using ZBrush and 3D Coat. We will look at how we can take advantage of 3D Coat's excellent retopology tools, including automatic retopology. Other modeling techniques we'll learn are Shadowbox, DynaMesh, insert brushes, extractions, alpha to 3D and ZSketch.
1. Introduction and project overview
2. Using Mannequins and choosing a pose
3. Turning the Mannequin into a continuous mesh for sculpting
4. Using DynaMesh
5. Overview of 3D Coat
6. Automatic retopology with 3D Coat
7. Adding accessories with extractions
8. Adding eyelashes with curve tubes
9. Creating earrings by converting an alpha to 3D
10. Using voxels in 3D Coat to add hair
11. Adding clothing in ZBrush
12. Creating shoes with ShadowBox and ZSketch
13. Adding some finishing touches to our model
http://www.digitaltutors.com/11/training.php?pid=615

Download File Size:934.9 MB


Digital Tutors Character Modeling Workflows in ZBrush and 3D-Coat
€15
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