2011
Digital Tutors
Chris Glick
1h19m
English
In this series of tutorials, we’ll learn ten tips and techniques you can apply to any Maya / NUKE composting project to speed up your workflow and create a higher quality composite. We're going to be covering many topics, such as why we break Maya scenes into layers, getting the most information out of Maya for high dynamic range composites and how to process EXRs for much faster interaction in NUKE. From there we'll examine some render pass and layer workflows that will eliminate errors and give us much more flexibility in NUKE. Finally we'll jump completely into NUKE and look at some compositing techniques for CG renders and finally unravel the proper premultiply workflow.
1. Introduction and project overview
2. Breaking our scene into layers intelligently and purposefully
3. Getting the most dynamic range and bit depth with EXR
4. Working faster by breaking apart deeply layered EXR images
5. Motion and depth passes and renders not matching
6. Rendering light layers to control the lighting in post
7. Working faster by setting the bounding boxes of 3D renders
8. Adding realistic blur and errors into our perfect render
9. Keeping our channels intact after using the Lightwrap node
10. Using Edge Blur post composite to create cleaner edges
11. Color correcting properly using premultiply and unpremultiply
http://www.digitaltutors.com/11/training.php?pid=532
Download File Size:377.5 MB