2009
Digital Tutors
Justin Marshall
01:00:00
English
In this course we will learn about the Freeform Modeling Tools using a variety of examples. In this course we'll cover the Treeform Modeling Tools in 3ds Max, part of the Graphite Modeling Tools set, and how you can use those tools to quickly shape your models and create custom topology. Some of the highlights of the course include using the Paint Deform tools to quickly sculpt your models, creating custom geometry that conforms to existing surfaces, and building geometry from the ground up using Step Build. Upon completion, you'll have a complete understanding of the Freeform tools and how you can put them to use. Using the Graphite Modeling Tools in 3ds Max is a highly recommended complement to this course and will help you get a better look at all of the available tools.
Lesson 1
Introduction and project overview
01:06
Lesson 2
Working with the tool ribbon
04:02
Lesson 3
Using the Paint Deform tools
09:09
Lesson 4
Using the Splines tool to build a waterslide
05:13
Lesson 5
Building geometry rapidly using the Surface freeform tool
04:51
Lesson 6
Using the Shapes tool to draw out new polygons
05:16
Lesson 7
Sketching out custom geometry using the Topology tool
04:22
Lesson 8
Using the Strips tool to build a railroad track
04:12
Lesson 9
Building some trees with the Branches tool
05:16
Lesson 10
Building geometry from scratch using Step Build
06:52
Lesson 11
Modifying geometry using Drag and Optimize
06:16
http://www.digitaltutors.com/tutorial/127-Getting-Started-with-the-Freeform-Modeling-Tools-in-3ds-Max
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