2013
3DMotive
Justin Harrison
01:01:02
English
In this course on creating a custom weapon in UDK, Justin Harrison takes us through the pipeline of setting up a completely unique tesla weapon for use inside the game! We'll cover the rigging and exporting process from Maya, setting up the actor classes, as well as adding up our own custom FX and attaching them! If you've ever wanted to bring in a custom weapon for your mod or game type, this course is for you!
Chapters
01. Introduction
02. Weapon Setup in Maya
03. Getting the Weapon into UDK
04. Mod Folders and INI Files
05. Unreal Scripting
06. Adding the FX
https://www.3dmotive.com/f108001
Download File Size:853.81 MB