2013
Digital Tutors
Fabrizio Bortolussi
02:30:00
English
Throughout these lessons we will learn the key features to design a memorable and terrifying female monster within ZBrush. We'll start with a concept painting that we'll use as source of inspiration, and we'll then move into ZBrush. We'll block out a basic mesh using the DynaMesh feature and then we'll start to add details and paint a very complex texture map. We'll also learn how sometimes design ideas can change even when the design it almost ready.
Lesson 1
Introduction and project overview
01:05
Lesson 2
Looking at inspiration for our character
09:18
Lesson 3
Basic block up of the character
18:07
Lesson 4
Adding more shapes to the character
19:11
Lesson 5
Detailing our character
16:57
Lesson 6
Color coating our character
19:48
Lesson 7
Adjusting the design and sculpting more detail
16:01
Lesson 8
Advanced texturing techniques
15:22
Lesson 9
Finishing our texture map
17:18
Lesson 10
Render settings for a portfolio quality image
18:58
http://www.digitaltutors.com/11/training.php?pid=1249
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