2012
Digital Tutors
Stanislav Poritskiy
3hrs. 29mins.
English
In this tutorial we will focus on various methods of speed modeling using Autodesk Maya 2013. We are going to model a pirate ship that can be used in game cinematics or film. During this course, we will explore various methods of modeling using vast variety of tools and techniques available in Maya. We will focus on speed and learn how to maintain accuracy of the model. We will touch briefly on ZBrush to help develop organic decorative shapes. We will use multiple ship references and will combine the most interesting elements of design together in order to produce a unique version of a ship. By the end of this training kit, you will have a trained eye to help you identify shortcuts during the modeling process as well as learn several techniques and troubleshooting scenarios, which combined, will allow you to become much more efficient 3D artist.
Lesson 1
Introduction and project overview
Lesson 2
Looking a the model and structure
Lesson 3
Defining the frame
Lesson 4
Assembly of the main frame
Lesson 5
Creating the side wall
Lesson 6
Creating the decks
Lesson 7
Modeling the balcony
Lesson 8
Modeling the door and window
Lesson 9
Structuring the frame
Lesson 10
Creating rooms
Lesson 11
Building the front deck
Lesson 12
Constructing the masts
Lesson 13
Modeling tension rigging elements
Lesson 14
Creating a base for rigging elements
Lesson 15
Making the watch tower
Lesson 16
Building the rescue boat
Lesson 17
Creating the gun port
Lesson 18
Modeling the rear deck
Lesson 19
Roughly shaping the cannon
Lesson 20
Creating the sails
Lesson 21
Constructing the rails
Lesson 22
Modeling our rigging
Lesson 23
Reviewing the final model
http://www.digitaltutors.com/11/training.php?pid=800
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