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The Foundry Creating a Character with Warner McGee in MODO €25 buy download

2014
Foundry
Warner McGee
12:50:00
English

This tutorial by Warner McGee takes you through the process of creating a character in MODO. The first part (Part I) of this tutorial covers modeling the character, where you will bring your drawing into MODO and then model the character from head to toe using MODO’s powerful and easy-to-use modeling tools. The second part (Part II) covers UV’ing, texturing, lighting, posing and rendering the character, finished up with a few final touch-ups using Adobe Photoshop®.

Warner McGee has over 20 years of experience as a professional illustrator. Creating this stylized character will not only help you understand topics important to every character artist, but you will gain access to Warner's secret workflows and artistic insights. By the end of the tutorial you will have a finished, rigged character and the knowledge you need to create 3D characters from your own design.

Creating a character - part 1
01_UI and Tools Overview
Preferred preference settings and shortcuts.
02_Modeling_Head01
Setting up backdrop plates and modeling the basic head shape
03_Modeling_Head02
Adding details to the head and prepping for retopology
04_Medeling_Retopo
Retopologizing the head for proper polygon flow
05_Modeling_Head_Lashes_Brows
Modeling the face details, adding eyelashes and eyebrows
06_Modeling_Hair01
Modeling the basic forms of the hair
07_Modeling_Hair02
Adding ponytail and hair planes
08_Modeling_Shirt
Modeling layered shirts
09_Modeling_Skirt
Modeling skirt and legs
10_Mddeling_Hands
Modeling hands
11_Modeling_Boots
Modeling boots
12_Modeling_Scarf
Modeling flowing neck scarf
Creating a character - part 2
13_UVs_01
Setting up UV mapping for the body and clothes
14_UVs_02
Completing the UV mapping on head and hair
15_Texturing_01
Introduction of texturing process and setup for lighting
16_Texturing_02
Texturing shorts and leggings
17_Texturing_03
Texturing skirt, boots and face
18_Texturing_04
Texturing eyeball and surfacing the skin
19_Texturing_05
Texturing hair
20_Posing_01
Initial joint setup and binding process
21_Posing_02
Posing and weight map refinement
22_Posing_03
Comparison of 2D artwork for refinement of 3D geometry
23_Posing_04
Final tweaking of the posed character and importing handbag
24_Rendering
Final lighting and rendering with some Photoshop image enhancement

http://www.thefoundry.co.uk/products/modo/training-videos/warner-mcgee-training/



Download File Size:6.85 GB


The Foundry Creating a Character with Warner McGee in MODO
€25
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