2015
The Gnomon Workshop
Rogelio Olguin
05:30:00
English
In this lecture, Rogelio Olguin will introduce the basics of texture creation with Substance Designer. Rogelio begins by showing the steps to create height information, the initial foundation of the texture. The design of a cobble stone texture is then demonstrated from start to finish. During the process, Rogelio goes over his techniques and workflow for creating simple tools that combine into one final texture that can have endless procedural possibilities. You will get an insight into Rogelio’s texturing philosophies when it comes to the visual interest of texture creation. Ultimately the goal of the lecture is to share powerful Substance techniques that can be used to create virtually any texture.
1. The Basics Of Substance Designer
2. The creation of cobblestone
3. The dirt on the boulder
4. Small stones and twigs
5. The application of color on the rock Part 1
6. The application of color on the rock Part 2
7. The roughness of the cobblestones
Download File Size:4.41 GB