2013
Blender Cookie
Kent Trammell
01:32:00
English
Even though photorealistic rendering is very popular in modern computer graphics, non-photorealistic visual styles are also popular. Especially since the inclusion of the Freestyle render engine with Blender 2.69 and onward. Commonly referred to as “NPR”, this style of rendering can be generalized as “cartoony”. As you can imagine this is useful for visual styles like anime, commercials, architectural visualization, and motion graphics like the ending credits of “Tears of Steel”.
Freestyle’s purpose is to detect geometric edges and draw stylistic strokes over them. Artistically, we can think of this as “outlining” our objects. And when these outlines are combined with toon-style shading, it’s very possible to achieve hand-drawn-like treatments of our 3D scenes. We can also render Freestyle lines by themselves to achieve a look like technical-drawings.
Lesson 1: An in-depth overview of Freestyle’s features and settings. There are a ton of settings available to customize our NPR renders. You will be systematically walked through all of them.
Lesson 2: Practical application in achieving a cartoonish visual style. Using Baker, we will start simple and create a generic cartoon look by combining Freestyle lines with toon shading.
Lesson 3: Practical application with blueprint-style renders. Blueprint is one of my personal favorite uses of Freestyle! It’s especially great for vehicles but also looks good with any hard-surface object.
Lesson 4: Practical application in the abstract style of asian watercolor. There’s a scene in Mulan SaveFrom.net that inspired me to explore this visual style. You probably know the one
http://cgcookie.com/blender/cgc-courses/crash-course-freestyle-rendering/
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