2015
3DMotive / Udemy
2:40
English
In this course, instructor Laszlo Mandi is going to walk you through his process for creating a security drone inside of Maya and then rendering it in KeyShot. To start, he will be covering basic topology for the mesh and the initial face extrusion to create the metal plating. From there, he will complete the remaining main body mesh, add some simple animation to help visualize the functionality of the asset, and then model the remaining pieces to complete the asset. To wrap things up, he will export the drone into KeyShot where he will be giving a thorough introduction to the rendering software while teaching you how to rendering out individual images and turntables.
Section 1: Modeling our Drone Asset
1 Introduction
2 Creating the Main Body
3 Extracting the Main Panels
4 Side Panel Extrusions
5 Side Panel Door Extract and Mirror
6 Mirroring the Main Parts
7 Simple Animation
8 Modeling the Camera
9 Modeling the Outer Camera Parts
10 Importing and Finishing the Eyes
11 Creating the Mesh
12 Creating the Cannons
13 Satellite Modeling
14 Importing the Gatling Gun
15 Outro
Section 2: Introduction to Keyshot, Shaders, and final Rendering Presentation
16 Introduction
17 Maya Scene Preperation
18 KeyShot Introduction
19 Applying Shaders
20 Editing HDRIs
21 Rendering
Download File Size:1.56 GB