2013
Infinite Skills
7.75 hours
English
In this Poser 10 and Poser Pro 2014 training course, expert trainer Mark Bremmer introduces you to the tools and techniques you will use to manipulate and animate 3D characters in this software from Smith Micro. Mark uses real-world projects to show you how to apply each concept and you follow along with the working files he has provided, replicating the steps as you go through the tutorial. This course is designed for beginners and experienced Poser users alike, and no prior Poser experience is required. Mark starts with a quick overview of the Poser interface, and the location of the tools and menus that you will use throughout this video tutorial. Each topic is broken into short lessons, making it quick to learn and easy to understand. Throughout the tutorials, Mark shows you how to pose figures, add props, morph characters, work with materials and customize faces in the Face room. You will learn how to work with the Cloth Room, light a building or scene, animate your figure, and even design a walk for your character! This video training course finishes up with a chapter on rendering settings and best practices. Whether you are new to Poser or a seasoned Poser professional, the tips and tricks throughout this training course will help you be more efficient in your character animation workflows. You will be surprised at just how much you will learn about Poser 10 and Poser Pro 2014 in less than 9 hours of video based training in this Poser tutorial!
01. Introduction
0101 Poser Pro 2014 Vs Poser 10
0102 What Is Covered
0103 What Is Not Covered
02. Before Getting Started
0201 System Preferences And PC/Mac Differences
03. Interface
0301 Poser Interface Philosophy
0302 Menu Bar And Keyboard Shortcuts
0303 Palette Properties And Parameters
0304 Library
0305 Camera Controls
0306 User Interface - Animation
04. New Features In Poser
0401 New Feature Introduction
0402 Fitting Room - Part 1 (Poser Pro 2014 Only)
0403 Fitting Room - Part 2 (Poser Pro 2014 Only)
0404 Clothing Morph Tool
0405 Comic Book
0406 Softbody Dynamics With Cloth - Part 1
0407 Softbody Dynamics With Cloth - Part 2
0408 Softbody Dynamics With Humans - Part 1
0409 Softbody Dynamics With Humans - Part 2
0410 Compound Shader Nodes
05. Document Window Controls
0501 Document Display Controls
0502 Preview Controls
0503 Document And Render Tab
06. Posing Figures
0601 Inverse Kinematics
0602 Direct Manipulation
0603 Numeric Manipulation
0604 Automatic Balance
0605 Symmetry
0606 Adding Multiple Figures
0607 Using Pre-Made Poses
0608 Using Animated Poses
07. Adding And Posing With Props
0701 Adding Props From The Library
0702 Adding Dynamic Clothing
0703 Adding Prop Hair
0704 Modifying Prop Hair
0705 Adding Strand Hair
0706 Importing Non-Poser Props
0707 Converting Non-Poser Props
0708 Using Prop Hierarchy
08. Changing And Morphing Characters
0801 Morph Dial - Face Manipulation
0802 Morph Dial - Saving Face Morphs
0803 Morph Tool Integration
0804 Morph Tool Manipulation
0805 Using Magnets
0806 Magnet Vertex Painting
09. Materials
0901 Materials Tab Layout
0902 Examining Materials
0903 Creating Textures - Wood
0904 Character Shading
0905 Transparency And Blending
0906 Advanced Blending
0907 Advanced Metallic - Texture
0908 Advanced Metallic - Specular
0909 Advanced Metallic - Bumps
10. Face Room
1001 General Best Methods For Faces
1002 Preparing Custom Face Textures
1003 Texture Alignment
1004 Texture Modification
1005 Texture And Material Management
11. Hair Room
1101 Hair Room Strategies
1102 Hair Groups And Styling
1103 Strand Props
1104 Hair Dynamics
1105 Wind And Coloring
12. Cloth Room
1201 Basic Controls
1202 Dynamic Controls
1203 Advanced Draping And Wave Deformer
1204 Advanced Choreography - Part 1
1205 Advanced Choreography - Part 2
1206 Advanced Constraints - Part 1
1207 Advanced Constraints - Part 2
13. Lighting And Scene Building
1301 Infinite Lighting And Viewing
1302 Spotlight
1303 Point Light
1304 Image Based Lighting
1305 HDRI Image Based Lighting
1306 Gels
1307 Advanced Scene Building
14. Animating
1401 General Animation Best Methods
1402 Palette And Key Frames
1403 Editing Key Frames
1404 Graph Editor And Key Frames
1405 Layers
1406 Animation Groups
1407 Imported Motion
15. Walk Designer
1501 Basic Walk
1502 Walking A Path
1503 Layer Animation Quirks - Part 1
1504 Layer Animation Quirks - Part 2
1505 Layer Animation Quirks - Part 3
16. Talk Designer
1601 Talk Designer Setup
1602 Talk Designer Finesse
17. Set Up Room
1701 Import And Grouping
1702 Groups and Bones
1703 Adjusting Bones
1704 Adjusting The Rig
18. Rendering
1801 Rendering Best Practices
1802 FireFly Settings - Part 1
1803 FireFly Settings - Part 2
1804 Toon Settings
1805 Sketch Settings
1806 Preview Settings - Graphic Novel
1807 Movie Settings And Codecs
19. Wrap-up
1901 Wrapping Up With Poser
20. About the Author
2001 About Mark Bremmer
+ Working Files
Download File Size:1.38 GB