2015
3DMotive
Alan Thorn
03:36:45
English
In this complete Intro to GameMaker: Studio course, instructor Alan Thorn takes us through the entire process of building an old-school, side-scrolling shooter game from start to finish!
Chapter 1 - Overview and Introduction00:58
Chapter 2 - Adding a Level Background04:37
Chapter 3 - Adding a Planet Decor05:26
Chapter 4 - Importing the Player Sprite 05:19
Chapter 5 - Creating a Player Object03:59
Chapter 6 - Setting Animation Speed05:57
Chapter 7 - Making the Player Move04:10
Chapter 8 - Creating a Longer Level05:35
Chapter 9 - Making the Camera Follow the Player05:11
Chapter 10 - Importing and Configuring Tile Sets05:18
Chapter 11 - Building Levels from Tile Sets03:13
Chapter 12 - Beginning the Player Weapon05:24
Chapter 13 - Improving the Player Weapon06:48
Chapter 14 - Completing the Player Weapon06:18
Chapter 15 - Adding Enemies to the Level04:04
Chapter 16 - Creating Enemy Weapons06:06
3dmotive.com/series/intro-to-gamemaker-studio.html
Download File Size:288.58 MB