2015
Digital Tutors
David Jones
3h 9m
English
In this ZBrush tutorial we'll learn how to create realistic clothing in ZBrush.
We'll start by creating our own fold brushes, identifying the tension points of the body, and analyzing external forces and underlying forms through reference and detailed exercises. Additionally we'll go over the seven main fold shapes and how they relate to each other. Then we'll bring it all together to create the clothing for this cowboy character.
By the end of the ZBrush training you'll have learned how to create realistic clothing for a character.
1 Introduction and project overview 00:52
2 Setting up hotkeys in ZBrush 03:25
3 Creating fold brushes 05:36
4 Discussing external forces, tension points, and fabric shape 12:18
5 Understanding how underlying forms shape clothing 11:31
6 Analyzing the figure and blocking in the clothes 08:49
7 Creating pinch fold shape 12:17
8 Using S fold shape 11:18
9 Making Z fold shape 11:50
10 Creating U fold shape 10:45
11 Using drop fold shape 11:32
12 Making cylinder fold shape 11:03
13 Creating inert fold shape 01:53
14 Finishing primary folds of pants 11:54
15 Completing primary folds of the shirt 11:48
16 Finalizing primary folds of the vest 10:47
17 Adding seam lines 11:47
18 Creating pockets 11:24
19 Adding secondary folds to pants 09:04
Making secondary folds for vest 08:06
21 Creating the final render 01:20
www.digitaltutors.com/tutorial/2033-Creating-Realistic-Clothing-in-ZBrush
Download File Size:1.93 GB