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Lynda.com Cpluslpus Essential Training €15 buy download

2014
Lynda
Bill Weinman
57m 42s
English

C++ is a workhorse. Widely used for both systems and applications development, C++ is available for virtually every operating system and has influenced and informed many derivative languages, including C# and Java. In this course, Bill Weinman guides you through the nuts and bolts of this essential language. He starts with the basics—syntax, operators, loops, and functions—and moves on to data structures, objects, and templates. He explains inheritance and operator overloads, and dives into the powerful container classes in the Standard Template Library (STL). These exhaustive C++ tutorials will provide a solid reference for both experienced programmers and those who are brand-new to the language.

Introduction 24m 27s
Welcome 57s
Using Xcode with the exercises 9m 10s
Using Microsoft Visual Studio Express with the exercises 14m 20s
1. Basic Syntax 1h 8m
What is C++? 5m 20s
Introduction to basic syntax 1m 57s
Anatomy of a C++ program 9m 5s
Statements and expressions 4m 1s
Identifiers 2m 14s
Defining variables 3m 4s
Pointers 4m 57s
References 3m 48s
Arrays and strings 7m 11s
Conditionals 5m 32s
The branching conditional 4m 7s
Looping with while and do 2m 29s
Iterating with for 4m 0s
Using the range-based for loop 3m 35s
Using stdout 7m 1s
2. Defining Functions 44m 39s
Overview of C++ functions 3m 15s
Defining a function 4m 8s
Passing values to a function 7m 52s
Using automatic and static variables 3m 5s
Returning values from a function 3m 19s
Using function pointers 8m 7s
Overloading function names 2m 39s
Overloading operators with functions 5m 23s
Defining a variable number of arguments 4m 23s
Using recursion 2m 28s
3. The Preprocessor 24m 51s
About the preprocessor 2m 29s
Using macros as constants 3m 30s
Including files 2m 31s
Conditional compilation 1m 52s
Defining macros 4m 2s
Macro caveats 3m 12s
Line continuation with backslash 3m 9s
Including files only once 4m 6s
4. Classes and Objects 1h 25m
Overview of classes and objects 2m 14s
Defining a class 5m 5s
Data members 5m 15s
Function members 6m 30s
Constructors and destructors 9m 3s
Implicit vs. explicit constructors 4m 32s
Namespaces 4m 8s
Pointing to the current object with *this 1m 52s
Overloading operators with member functions 12m 35s
Overloading operators with nonmember functions 5m 53s
Conversion operators 5m 8s
Creating and destroying objects with new and delete 4m 14s
Reporting errors with exceptions 2m 56s
Creating function objects 1m 55s
Converting numbers to words 13m 45s
5. Data Types 55m 2s
Overview of data types 2m 49s
Integral types 9m 50s
Floating-point types 3m 57s
Characters and strings 2m 47s
Character-escape sequences 2m 10s
Qualifiers 5m 32s
The C++ reference type 4m 59s
Structured data 1m 56s
Bit fields 2m 34s
Enumerations 3m 50s
Unions 2m 15s
Defining types with typedef 2m 5s
The void type 2m 26s
The auto type 4m 20s
The unambiguous null pointer constant 3m 32s
6. Operators 31m 22s
Common operators 3m 29s
Compound assignment operators 4m 42s
Increment and decrement operators 5m 43s
Comparison (relational) operators 2m 0s
Logical operators 2m 48s
Bitwise operators 3m 51s
The ternary conditional operator 2m 5s
Determining the size of a type with sizeof 2m 22s
Determining the type of an object with typeid 2m 21s
Operator precedence 2m 1s
7. Object Inheritance 18m 28s
Overview of class inheritance 1m 45s
Simple inheritance 3m 48s
Accessing the base class 2m 26s
Friendship 3m 23s
Multiple inheritance 3m 33s
Overloading methods and exploring polymorphism 3m 33s
8. Templates 17m 11s
Understanding templates 2m 18s
Template functions 4m 20s
Template classes 4m 13s
Type inference 6m 20s
9. The Standard Library 43m 19s
Overview of the Standard Library 3m 27s
File input and output (I/O) with stdio 9m 20s
File management with stdio 2m 35s
Unformatted character I/O with stdio 6m 4s
Formatted character I/O with stdio 6m 39s
String functions 9m 0s
Handling system errors 2m 8s
Time and date functions 4m 6s
10. The Standard Template Library (STL) 55m 22s
Overview of the STL 2m 30s
Vectors 8m 41s
Strings 4m 38s
I/O streams 8m 10s
Iterators 5m 33s
Lists 4m 0s
Pairs 1m 58s
Sets 4m 29s
Maps 3m 56s
Stacks and queues 6m 29s
Handling exceptions 4m 58s
Conclusion 57s
Goodbye 57s

www.lynda.com/C-tutorials/C-Essential-Training/182674-2.html



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Lynda.com Cpluslpus Essential Training
€15
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