2015
3DMotive
Alan Thorn
03:36:45
English
In this complete Intro to GameMaker: Studio course, instructor Alan Thorn takes us through the entire process of building an old-school, side-scrolling shooter game from start to finish!
Chapter 1 - Introduction 01:06
Chapter 2 - Getting Started 05:02
Chapter 3 - Starting a New Project 03:38
Chapter 4 - Importing the Menu Background 05:08
Chapter 5 - Importing the Button Assets 06:38
Chapter 6 - Project Management 03:20
Chapter 7 - Art Guidelines 04:30
Chapter 8 - Creating a Room 07:01
Chapter 9 - Creating Objects from Sprites 05:43
Chapter 10 - Adding Button Objects to the Menu 08:41
Chapter 11 - Customizing Buttons with Actions and Events 08:36
Chapter 12 - Completing the Menu 06:32
3dmotive.com/series/intro-to-gamemaker-studio.html
Download File Size:226.09 MB