2014
Digital Tutors
Eddie Russel
02:05:00
English
The first step to creating impressive final renders is learning how to configure appropriate lighting for your scene. In this tutorial, we’ll start off slow, covering essential tools and techniques you’ll need to know in order to get the most out of your renders. To get started we’ll take a brief look at each of the major light types, learning key attributes of each. Next, we’ll focus on Maya spot lights and some of the specialized features that come with them. From here you’ll learn about loads of important tools and techniques including the difference between Depth Map Shadows and Ray Trace Shadows, as well as how to simulate illuminated light sources and the importance of render stats. Finally, we'll go over how to link shadows and lights to objects in your scenes as well as how to create volumetric light fog. After completing this training, you’ll have a great foundation to building on when it comes to setting up the right lighting for your own scenes.
01. Introduction and project overview
02. Overview of various light types
03. Understanding common attributes of Maya lights
04. Essential attributes of Maya spot lights
05. Methods for easily aiming lights in Maya
06. Using the Show Manipulator Tool in Maya
07. Exploring the Barn Doors feature of spot lights
08. Working with ambient lights in Maya
09. Using Depth Map shadows in Maya
10. Rendering Ray Trace shadows in Maya
11. Controlling the Render Stats of Maya objects
12. Simulating illuminated light sources in Maya
13. Light and shadow linking in Maya
14. Using gobos in Maya
15. Creating volumetric light fog in Maya
16. Creating light glows and lens flares in Maya
17. Controlling reflection and refraction depth in Maya
http://www.digitaltutors.com/tutorial/1691-Introduction-to-Lighting-in-Maya
Download File Size:726.89 MB