2013
Digital Tutors
Cezar Brandao
6h54m
English
In this ZBrush tutorial we will learn how important the foundation of anatomy is for sculpting a female.
Throughout the lessons, we will learn how to construct everything with planes, and learn that simplify the anatomy is the key to a very strong sculpt. Simple and strong silhouettes, forms, and a believable character calls attention to the expression making the character come to life.
1. Introduction and project overview
2. Setting up our scene
3. Starting to block in body anatomy
4. Continuing to block in body anatomy
5. Starting to block in the face
6. Continuing to block in the face
7. Starting to block in the hair
8. Blocking in some shapes on the arm
9. Starting to block in the hands
10. Adjusting proportions
11. Continuing modeling the hands
12. Adjusting the hands
13. Continuing to model the hands, arm, and body
14. Using QRemesher
15. Defining the body
16. Adjusting the silhouette and blocking hair
17. Adjusting silhouette of the hands and arms
18. Modeling hands and fingers
19. Continuing to model hands and fingers
20. Finishing the model of the hands and fingers
21. Modeling the hair
22. Design of the feathers
23. Modeling ears and hair
24. Continuing to model the hair
25. Modeling the feathers and eyes
26. Starting to paint the model
27. Continuing to paint the model
28. Painting the eyes
29. Painting the hair
30. Talking about the final render
31. Posing the model
32. Setting up the final render
33. Exporting the image
34. Final image post production
http://www.digitaltutors.com/11/training.php?pid=834
Download File Size:2.41 GB