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Digital Tutors Introduction to ZBrush 4R5 €20 buy download
2013
Digital Tutors
Justin Marshall
06:12:00
English
In this tutorial we’ll take an introductory look at ZBrush, a powerful sculpting, painting, and illustration application.
We’ll begin by exploring the ZBrush interface and cover the process of getting geometry ready to sculpt so you can jump in and begin creating. We'll talk about Pixols and the unique 2.5D workflow and we'll talk about basic methods for creating and manipulating geometry on the canvas. Subdividing your mesh and beginning to use the sculpting brushes to add detail will be covered, as well as techniques for painting your models.
We'll also cover topics like masking, polygroups, and several innovative methods for building geometry including ZSpheres, DynaMesh and ShadowBox. We'll start with some simple geometry and then progress to more of a project-based approach as we explore sculpting, painting, using FiberMesh, lighting and rendering, and map creation.
Lesson 1
Introduction and project overview
01:12
Lesson 2
Basics of the interface
09:24
Lesson 3
Getting started in ZBrush
07:21
Lesson 4
Understanding the 2.5D Canvas
06:56
Lesson 5
Basics of creating geometry
09:55
Lesson 6
Working with files
08:10
Lesson 7
Setting display options
05:49
Lesson 8
Setting up reference images
07:32
Lesson 9
Transforming 3D objects
06:43
Lesson 10
Subdividing geometry
07:33
Lesson 11
Basic sculpting
09:23
Lesson 12
Basic polypainting
08:13
Lesson 13
Working with masks
07:40
Lesson 14
Deforming geometry
08:01
Lesson 15
Working with Polygroups
12:35
Lesson 16
Adding materials
08:02
Lesson 17
Using textures
07:56
Lesson 18
Mesh Creation: ZSpheres
07:46
Lesson 19
Working with subtools
09:53
Lesson 20
Mesh Creation: ShadowBox
07:53
Lesson 21
Mesh Creation: DynaMesh
09:49
Lesson 22
Insert Mesh Techniques
08:51
Lesson 23
Remeshing geometry
07:13
Lesson 24
Projecting detail into meshes
07:44
Lesson 25
Hard surface modeling
09:58
Lesson 26
Using Panel Loops
11:24
Lesson 27
Topology tools
12:13
Lesson 28
Advanced sculpting concepts
11:08
Lesson 29
Surface Noise
06:23
Lesson 30
Advanced polypainting concepts
13:34
Lesson 31
Spotlight
09:45
Lesson 32
Posing characters
06:47
Lesson 33
Using 3D Layers
05:34
Lesson 34
Using FiberMesh
12:27
Lesson 35
Using Morph Targets
03:10
Lesson 36
Using MicroMesh
09:42
Lesson 37
Creating puddle with DynaMesh
11:21
Lesson 38
Extracting slime on the worm
06:06
Lesson 39
Rendering in ZBrush
08:48
Lesson 40
Basics of lighting
06:27
Lesson 41
Outputting images from ZBrush
06:40
Lesson 42
Creating UVs in ZBrush
08:37
Lesson 43
Creating and exporting maps
08:53
Lesson 44
Software integration
12:19
http://www.digitaltutors.com/tutorial/1093-Introduction-to-ZBrush

Download File Size:4.52 GB


Digital Tutors Introduction to ZBrush 4R5
€20
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