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Course Technology a part of Cengage Learning Practical Poser 8 The Official Guide by Richard Schrand PDF eBook €10 buy download
Year: 2011
Author: Richard Schrand
Genre: CG 3D GRAPHICS
Publisher: Course Technology, a part of Cengage Learning
ISBN: 978-1-58450-697-3
Language: English
Format: PDF
Number of pages: 529
Do you want to take your Poser skills beyond the basics and put the new features of Poser 8 into practice right away? If so, you've come to the right place. "Practical Poser 8: The Official Guide" is an updated edition of this best-selling reference for intermediate to advanced Poser users. It teaches the tasks you want and need to know to get the most out of Poser 8 for achieving professional, commercial-quality work. This edition covers all of the new Poser features introduced in the new version of the software. Learn texturing and material techniques from a master texture artist, and explore the work of Poser pros in the beautiful color insert section!
Chapter 1 Everything Old Is New Again 1
Poser’s New Features 2
The New Graphical User Interface 2
Search Me 3
But You’re My Favorite 5
Where Your Content Lives 9
A Short Re-Pose 17
Chapter 2 Using Cameras 19
Camera Overview 20
Controlling What You See 25
Using the Camera Controls 25
Camera Parameters 27
Tutorials 30
A Short Re-Pose 45
Chapter 3 Mastering Lights and Shadows 47
An Illuminating Exploration of Light(ing) 48
Light Types 48
Reviewing the Light Controls 50
Casting Shadows 51
Shadowy Confluences 52
Light Parameters and Properties 54
Contents
ix
Tutorials 56
Adjusting Lights and Shadows 67
Using Photographs and Image-Based Lighting 72
A Short Re-Pose 82
Chapter 4 Creating Materials 83
Meet the Material Room 84
The Simple View 87
Tutorials 89
The Advanced View and a Discussion of Nodes 108
Using Nodes 113
A Short Re-Pose 121
Chapter 5 Creating Custom Faces 123
Face Room Overview 124
Face Shaping Tools 126
Texture Preview 128
Action Buttons 130
Matching the Head and Body 139
Variations on a Theme 139
A Short Re-Pose 148
Chapter 6 Working With Hair 149
Hair in All Its Forms 150
Strand Hair 152
Section 1: Hair Growth Groups 153
Section 2: Growth Controls 154
Section 3: Styling Controls 155
Section 4: Dynamics Controls 156
A Short Re-Pose 173
x Contents
Chapter 7 Working With Clothing 175
Types of Poser Clothing 176
Common Clothing Problems 177
Clothing Doesn’t Conform Correctly 177
Fixing Poke-Through 179
When Body Shapes Are Different 182
Posing Skirts 184
Using Body Handles 185
Posing Shoes 187
Clothing and MAT Files Don’t Load Correctly 188
Using the Cloth Room 190
Creating and Saving Dynamic Clothing 192
Calculating Simulations 200
A Short Re-Pose 205
Chapter 8 Creating Custom Morphs 207
What Are Morphs? 208
The Anatomy of a Morph 209
The Morphing Tools 227
Distributing Morphs 236
Avoiding Problems 238
A Short Re-Pose 239
Chapter 9 Creating Your Own Textures 241
Textures and Copyrights 242
Map Types 243
Texture Considerations 245
Creating Clothing Textures 246
Specular Maps 248
Transparency Maps 251
Raytraced Reflections and Reflecting Maps 252
Bump Maps 257
Displacement Maps 259
A Short Re-Pose 268
Contents xi
Chapter 10 UV Mapping 269
The What and Why of UV Mapping 270
Types of UV Maps 271
Using UVMapper Professional 274
Making Templates 290
UV Mapping with Maxon’s Body Paint 4/4.5 291
A Short Re-Pose 303
Chapter 11 Groups and Materials for Models 305
About Group Names 306
Decompressing an OBZ File 310
Using Poser’s Group Editor 311
Saving Grouped Objects for Later Use 317
Using Auto Group Editor to Map Grouped Models 319
Using UVMapper with Grouped Objects 325
A Short Re-Pose 329
Chapter 12 From Modeler to the Poser Library 331
Importing OBJ Files 333
Anatomy of a Smart Prop 341
Creating Conforming Clothing 347
Making a CR2 File 347
Removing Morphs from a CR2 349
Cleaning Up the CR2 357
A Short Re-Pose 360
Chapter 13 Joint Parameters and Dependencies 361
Adding Bones to a Figure: An Overview 362
Adding the Finger Bones 364
The Joint Editor 367
Setting Joint Orders 368
Renaming Joint Parameter Dials 370
xii Contents
Setting Joint Centers 370
Adjusting the Twist Axis 373
Working with Inclusion and Exclusion Angles 374
Using Bulge Settings 375
Adjusting Spherical Falloff Zones 377
Adjusting Joint Parameters for Clothing 378
Adding Bones to Clothing 378
Inclusion and Exclusion Angles for Clothing 380
Spherical Falloff Zones for Clothing 381
Setting Dependencies 382
A Short Re-Pose 390
Chapter 14 Animation Techniques 391
Getting Ready to Animate 392
Keyframes and Interpolation 395
Animation Layers 405
Animation Sets 408
General Animation Tips 409
Animation Timing 410
Loop Interpolation 411
Quaternion Interpolation 411
A Short Re-Pose 419
Chapter 15 More Animation Techniques 421
Using the Walk Designer 422
Blend Styles 423
Tweaks 424
Working in the Talk Designer 431
Biovision Hierarchy (BVH) Files 436
A Short Re-Pose 438
Contents xiii
Chapter 16 Rendering Options and Techniques 439
Building Faster Scenes 440
Rendering Environments 441
Sketch Renderer 442
Area Renders 442
Comparing Renders 445
Using the FireFly Renderer 446
Automatic Render Settings 446
Manual Render Settings 448
Additional Rendering Options 449
Saving Render Settings 451
Production Frame 453
Indirect Lighting 454
The Sketch Designer 462
A Short Re-Pose 466
Appendix A Content Providers 467
Appendix B Supported File Types 471
Appendix C Frequently Asked Questions 475
General Interface Questions 475
Building Scenes 476
Cameras 482
Lights and Shadows 484
Face Room 484
Hair Room 485
UV Mapping 485
Materials 486
Rendering 489
Index 493

Download File Size:17.48 MB


Course Technology a part of Cengage Learning Practical Poser 8 The Official Guide by Richard Schrand PDF eBook
€10
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