2013
Digital Tutors
Roel Coucke
02:20:00
English
In this Maya tutorial we will learn how to create a game-ready environment. Throughout these lessons we will develop an environment that is both visually appealing and developed using efficient techniques. From concept art to game-engine-ready environment, we will go through the entire process while learning proven tips and tricks along the way.
Lesson 1
Introduction and project overview
01:07
Lesson 2
Blocking out room
12:56
Lesson 3
Blocking out ceiling
13:03
Lesson 4
Detailing the door
13:58
Lesson 5
Detailing the ceiling
13:58
Lesson 6
Detailing the floor
15:43
Lesson 7
Efficient high-poly techniques for the door
08:10
Lesson 8
Efficient high-poly techniques for the wires
11:20
Lesson 9
Unwrapping similar elements
10:59
Lesson 10
Efficiently unwrapping the layout
10:47
Lesson 11
Baking occlusion maps
07:56
Lesson 12
Baking normal maps
11:00
Lesson 13
Next generation texturing
12:35
http://www.digitaltutors.com/11/training.php?pid=1254
Download File Size:1.44 GB