2013
Digital Tutors
Justin Marshall
04:00:00
English
In this MODO tutorial we'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques in MODO. We'll begin by looking at polygon and subdivision geometry and how MODO works with that geometry. We’ll take a look at a variety of modeling tools you can use in your daily work. We'll split edges with Loop Slice and Add Loop. We'll learn to Bevel and Extrude. And we'll learn to use Action Centers and Falloffs to change how our tools affect the geometry. We'll also talk about subdivision surfaces and how they can be used to create very smooth models with edges that have been hardened through edge weighting or actual geometry. We won't be covering all of MODO's many modeling tools, but rather focus on the tools that you're going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you’ll be able to create your own modeling solutions and really come up with a workflow that’s comfortable to you. With that, let’s get started by taking a look at polygons.
Lesson 1
Introduction and project overview
01:09
Lesson 2
Working with polygons
07:07
Lesson 3
Working with subdivision surfaces
07:46
Lesson 4
Hierarchy and workflow concepts
08:01
Lesson 5
Working with the Tool Pipe
09:37
Lesson 6
Project Overview
04:44
Lesson 7
Setting up backdrops
07:23
Lesson 8
Building the car body
11:08
Lesson 9
Detailing the body
10:00
Lesson 10
Finishing the body
05:04
Lesson 11
Modeling the tire
04:13
Lesson 12
Modeling the wheel
09:10
Lesson 13
Completing the wheel
07:00
Lesson 14
Modeling a screw head
05:40
Lesson 15
Adding the tire tread
06:10
Lesson 16
Building the shocks
10:50
Lesson 17
Modeling the framework
08:23
Lesson 18
Building the undercarriage
05:09
Lesson 19
Modeling the shock connectors
08:29
Lesson 20
Connecting the wheels and shocks
08:05
Lesson 21
Modeling the spoiler
09:16
Lesson 22
Connecting the spoiler to the frame
04:53
Lesson 23
Modeling the bumper
04:43
Lesson 24
Adding the top cover
07:40
Lesson 25
Adding the antenna
04:17
Lesson 26
Blocking in the remote control
05:17
Lesson 27
Modeling the controls
05:50
Lesson 28
Creating the surface detail
07:14
Lesson 29
Adding control rims
04:02
Lesson 30
Building a switch
09:29
Lesson 31
Adding simple materials
10:13
Lesson 32
Creating a UV layout
05:37
Lesson 33
Applying and creating textures
11:40
http://www.digitaltutors.com/tutorial/1315-Introduction-to-Modeling-in-MODO
Download File Size:1.65 GB