2014
Digital Tutors
Stephen Hauer
03:20:00
English
In this 3ds Max and Unity tutorial we'll learn how to organize our assets and establish a kit bashing pipeline within 3ds Max.
We'll explore ways to speed up rendering time in V-Ray using Solid Rocks, look at Material Preset Pro created by Siger Studio and investigate Open Subdiv Modeling.
By the end of this 3ds Max and Unity training you'll know what it takes to create high res assets and rip those down to textures that then can be applied to an environment provided to you by Camouflaj.
1 Introduction and project overview 01:18
2 Open Subdiv Modeling 06:01
3 Creating content with Open Subdiv Modeling 07:09
4 Rendering with Solid Rocks for Vary 07:49
5 Using Siger Studios: V-Ray Material Preset Pro 04:50
6 Establishing kit bashing pipeline within 3dsMax 08:51
7 Using reference for inspiration in our Head Master scene 08:25
8 Creating the base for our first texture 08:50
9 Modifying wall panels using splines and profiles 09:08
10 Finishing panels and adding vertical trim 09:49
11 Creating baseboards and crown molding 10:12
12 Adding support panels to help establish form 08:36
13 Kit bashing viscorbel shapes to add detail 10:06
14 Applying base materials to start preview renders 09:18
15 Refining materials and saving our spline profiles 09:18
16 Investigating free materials and modify UVs 09:03
17 Ripping our textures using V-Ray and reviewing them in Photoshop 07:51
18 Refining our texture and importing it into Unity 10:01
19 Organizing our wall panels and blocking out our third texture 09:18
20 Blocking out our trims and proportions for our texture 08:02
21 Kitbashing Viscorbel shapes to establish fine detail 09:48
22 Ripping out third texture using render to texture 05:36
23 Replacing materials with our updated textures in Unity 04:35
24 Fixing UV seams and tiling 09:12
25 Review our scene and talk about what we have learned 04:11
http://www.digitaltutors.com/tutorial/1859-Kit-Bashing-Game-Assets-to-Speed-Up-Workflows-in-3ds-Max-and-Unity
Download File Size:1.83 GB